Sixes Golf Game
Also known as: Round Robin, Hollywood, COD, Rotation
Sixes is a popular 4-player golf game where you play 2v2, but your partner changes every 6 holes. By the end of the round, every player has partnered with every other player exactly once. It keeps things social, competitive, and fair — no one is stuck with the same partner all day. If you’re looking for how to play the Sixes golf game or round robin golf rules, you’re in the right place.
At a Glance
- Type
- Individual game (with rotating partners)
- Players
- Exactly 4
- Scoring
- Match points (Win/Loss/Tie) or sub-game score
- Handicaps
- On by default (Compare With Lowest)
- Wins
- Most total points across all 3 matches
The Rules
- Four players make up the group. Everyone plays their own ball on every hole.
- The 18-hole round is divided into three 6-hole matches.
- In each match, the four players split into two teams of two. Partners rotate after every 6 holes so that each player partners with every other player exactly once.
- During each 6-hole match, each team plays a 2v2 game (Best Ball by default) against the other team.
- At the end of each 6-hole match, the winning team earns points. Default points: 1 for a win, 0.5 for a tie, 0 for a loss.
- After all 18 holes, each player’s total points from their three matches are added up. The player with the most points wins.
Partner Rotation Schedule
With four players (A, B, C, D), there are exactly three unique ways to pair them into two teams. Each pairing is used for one 6-hole match:
| Holes | Team 1 | Team 2 |
|---|---|---|
| 1 – 6 | A + B | C + D |
| 7 – 12 | A + C | B + D |
| 13 – 18 | A + D | B + C |
In Squabbit, you choose each player’s partner for each 6-hole block when setting up the game. The app tracks the rotation automatically and shows each player’s current partner on the scorecard.
How Scoring Works
There are two ways to calculate each player’s final score in Sixes:
Match Points (default)
Each 6-hole match is scored as a single result — win, loss, or tie. Players earn points based on how their team performed:
| Match Result | Points |
|---|---|
| Win | 1 |
| Tie | 0.5 |
| Loss | 0 |
The maximum possible score is 3 points (winning all three matches). These point values are fully customizable in Squabbit — many groups use 2/1/0, 3/1/0, or any other values they prefer.
Use Sub-Game Score
Instead of converting each match to win/loss/tie points, you can choose to use the raw score from the sub-game directly. For example, if the sub-game is Best Ball stroke play, each player’s total would be the sum of their team’s Best Ball scores across all 18 holes. This gives a more granular result than simple match points.
Example Round
Four players — Alice, Bob, Carol, and Dave — play Sixes with Best Ball and default match points (1 / 0.5 / 0):
Sub-Game Formats
The 2v2 match within each 6-hole block can use any of the following team formats. You choose the sub-game when setting up the round in Squabbit:
- Best Ball (default) — each player plays their own ball; the lower net score of the two partners counts on each hole.
- Best Balls — both partners’ scores count on each hole (combined team score).
- Alternate Shot — partners alternate hitting the same ball on each hole.
- Chapman (Pinehurst) — both partners tee off, swap balls for the second shot, then choose one ball to finish the hole.
- Scramble — both partners hit every shot and pick the best one each time.
- Shamble — both partners tee off, pick the best drive, then play their own balls from there.
Setting Up in Squabbit
To create a Sixes game in Squabbit:
- Create a new game and add exactly 4 players.
- Under format, choose Sixes.
- Choose your sub-game format (Best Ball, Scramble, etc.).
- Assign each player’s partner for each 6-hole block. Squabbit will prompt you to set the rotation.
- Optionally adjust the match point values (Win / Tie / Loss) or switch to using the sub-game score directly.
- Optionally adjust handicap settings. The default is “Compare With Lowest,” which strokes off the lowest handicap so the best player plays at scratch.
During the round, each player enters their own score on every hole. Squabbit automatically calculates the 2v2 result for each 6-hole match based on the sub-game format and keeps a running total of each player’s points.